Life The UN wants us to play video games to save the environment The United Nations is teaming up with video game companies to get 'Gen Z' young people engaged in climate change. 17/02/2021
Unreported Europe Is the pandemic fuelling cyber-addiction in young people? Experts have noticed an increase in cyber-addiction in young people since the start of the pandemic. What is real cyber-addiction and can we do anything about it? 29/01/2021
USA GameStop stock: Are Wall Street wolves tasting their own medicine? GameStop has become the focus of Wall Street since its stock price surged by more than a thousand percentage points in recent weeks thanks to amateur traders on Reddit. 28/01/2021
Sport Football for Friendship keeps the ball running online Educating young generations goes beyond the classroom. 22/01/2021
business planet Protecting creativity: how to stop the copycats Business planet takes a look at how EU firms can protect their intellectual property from copycats, both home and abroad. 08/01/2021
Ukraine Ukraine video game 'Point of No Return' shows soldiers' war trauma A Ukrainian video game depicts the daily routine of a soldier in the country's separatist-controlled east, where Russia-backed rebels and Ukrainian forces have been fighting for years. 02/01/2021
focus Football for Friendship scheme attracts more than a million youngsters Supported by famous athletes, representatives of football academies and journalists, young participants held over 50 events this season and acquired an impressive Guinness World Records title for the largest online football lesson. 18/12/2020
New Zealand New Zealand mosque shootings report says far-right threat overlooked Intelligence agencies were too focused on the threat posed by Islamist extremism at the expense of other dangers including white supremacism, the report says. 08/12/2020
United Kingdom Robotic surgery system used across Europe completes 1,000 operations Robot surgery is burgeoning across Europe and the wider world, with one UK-built surgical robot now completing more than 1,000 operations. 26/11/2020
Sci-tech Blurring the boundaries: will virtual reality take over? There’s a lot more to virtual reality than video games and films; whether streamlining design processes or bringing lessons to life, VR is already enhancing how we live and work. Sci-Tech investigates. 05/11/2020