Sony to cut about 900 PlayStation jobs as gaming layoffs continue

The Playstation VR2 is on display during a Sony news conference before the start of the CES tech show Wednesday, Jan. 4, 2023, in Las Vegas.
The Playstation VR2 is on display during a Sony news conference before the start of the CES tech show Wednesday, Jan. 4, 2023, in Las Vegas. Copyright John Locher/Copyright 2023 The AP. All rights reserved.
Copyright John Locher/Copyright 2023 The AP. All rights reserved.
By AP
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The layoffs arrive a month after Microsoft said it would cut nearly 2,000 workers after its acquisition of Activision Blizzard.

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Sony will cut about 900 jobs in its PlayStation division, or about 8% of its global workforce, becoming the latest company in the technology and gaming sector to announce layoffs.

Sony cited changes in the industry as a reason for the restructuring.

“The industry has changed immensely, and we need to future ready ourselves to set the business up for what lies ahead,” Sony Interactive Entertainment CEO Jim Ryan said in a blog post on Tuesday. 

“We need to deliver on expectations from developers and gamers and continue to propel future technology in gaming, so we took a step back to ensure we are set up to continue bringing the best gaming experiences to the community,” Ryan added.

The layoffs announced on Tuesday arrive one month after Microsoft said it would cut nearly 2,000 workers after its acquisition of Activision Blizzard. Riot Games, the developer of the popular “League of Legends” multiplayer battle game, also said in January that it was laying off 11% of its staff.

The job cuts will occur in the Americas, Japan, Europe, the Middle East, Africa and the Asia Pacific region.

In London, the PlayStation Studio will completely close. Cuts will also be made at Firesprite studio. In addition, reductions will take place in various functions across Sony Interactive Entertainment in the UK, the company said.

Severance benefits will be provided to those employees who are impacted.

“While these are challenging times, it is not indicative of a lack of strength of our company, our brand, or our industry,” Ryan said. “Our goal is to remain agile and adaptable and to continue to focus on delivering the best gaming experiences possible now and in the future.”

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