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Esports - Mercedes also dominant on virtual F1 race tracks

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By Reuters
Esports - Mercedes also dominant on virtual F1 race tracks
2018 F1 Formula One Esports Series - GFinity Arena, London, Britain - October 9, 2018 Brendon Leigh of Mercedes-AMG Petonas Esports poses during a media event Action Images via Reuters/Peter Cziborra   -   Copyright  PETER CZIBORRA(Reuters)

LONDON (Reuters) – Formula One champions Mercedes also dominated the sport’s virtual racetracks on Wednesday with British driver Brendon Leigh starting the defence of his F1 esports title with two wins in three races.

The 19-year-old former kitchen porter, winner of the first esports championship in Abu Dhabi last November before teams got involved, had looked set for a hat-trick after winning on Australian and Chinese Grand Prix layouts.

Leigh also led on the last lap of the tricky Baku street circuit but made mistakes that allowed Toro Rosso’s Danish racer Frederik Rasmussen to slipstream past with the line in sight to win by a whisker.

Leigh, who has gone fully professional and shed 20 kilos since a title win that changed his life, finished second and leads his Hungarian Mercedes team mate Daniel Bereznay by 27 points.

The Briton has 68, Bereznay 41 and Rasmussen 27.

Leigh, sitting with all the other sim racers in race seats at the Gfinity Arena, controlled the opening Albert Park round from pole position with Bereznay second before a time penalty for speeding in the pitlane dropped him to sixth.

The defending champion started the second, Shanghai, race from fifth on the grid but fought through to lead a Mercedes one-two.

Nine of the 10 real Formula One teams — all except Ferrari — are involved in the revamped F1 Esports Pro Series with driver and constructor titles awarded and a prize pool of $200,000.

The other rounds are due to staged at the same venue on Oct. 31 and Nov. 17.

(Reporting by Alan Baldwin, editing by Pritha Sarkar)