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Move to learn - new technology in the classroom on show at the Bett exhibition

Move to learn - new technology in the classroom on show at the Bett exhibition
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Moving and learning – learning by moving. It sounds like a paradox but it is a new way which is being developed for students to learn.

It is all thanks to a software using movement and interaction as a teaching device.

A classroom can be transformed for instance into a giant piano spread across the floor for the students to jump around on.

The developer says the technology is increasingly being used to help children with learning problems.

“Some kids just learn better by moving, some kids learn really well by sitting still engaging with a book, but some kids have trouble sitting and not doing anything. They learn better when they use their body and they remember things much better when they use their body as a way of doing it,” explained Kaspar Rosengreen Nielsen principal software architect Alexandra Institute.

The technology is on show at the Bett exhibition in London with teachers, school managers and students seeing at first hand how it can be used in the classroom.

Computer software has become an integral part of children’s leisure time, but does that familiarity mean they will be able to take advantage of this kind of technology in school?

“It is acting as a multiplier effect, if you like, increasing the speed with which we can make things real and concrete for young people in the classroom. We’re absolutely about the fundamentals of being able to read and being able to write and being able to appropriate numeracy work, appropriate mathematics, but all of those things can actually be enhanced and developed and exaggerated, if you like, by the application of technology,” said Mark Chambers Chief Executive of NAACE education technology company.

But some psychologists are raising concerns about the risk to focus too much on the preparation of children for the workplace and the increased use of screen technology which could expose children to the scenario of the ‘lone gamer’. Specialists believe there is the need to balance the brand new and the classical way of learning.